Studio Double Eleven has published a blog post detailing its work on the console release for multiplayer survival game Rust. According to the post, while Rust is still coming to consoles, its release has been pushed back to “a little later than planned.”
“We love making great games and bringing them to new audiences, but that sometimes means taking a bit longer to get it right than we originally planned and comes at the unfortunate cost of the disappointment and trust of those who were so keen to play it upon launch,” says the blog post.
The post also addresses the general silence exhibited by the studio with regards to Rust’s console release. According to the studio, the game’s development has taken longer than expected, and the studio didn’t feel comfortable sharing details on a project it doesn’t feel is complete.
“We’re sorry that we haven’t been able to bring you Rust on console in 2020 as planned,” signs off the post in its last paragraph. “We know from all of the messages that you’re excited to play it and we hope that with the dawn of 2021 we can restore your trust as we edge closer to being able to share something with you.”